Lock a base from being called. Hold attacks until later in war.
If you want advanced base locking and attack management, you need this feature. In high level wars, many war generals like to manage exactly how bases are attacked in order to optimize success. This feature gives the war general control on which bases can be called, who they can be called by, and how long the the base is locked from calling. You can also hold attacks thereby directing when a user can call and use their attack(s).
For simple scenarios, a war general can lock a base and it stays locked until it is unlocked.
The bases that are locked should show a 🔒 emoji with the !wm bases command. However, you can get more details like who is allowed/disallowed to hit, and the time-frame using the following command:
You can lock bases temporarily and have them unlock automatically, either for a duration or for the beginning or end of war.
A user must have access to the "War Lock Hold" permission to utilize this feature. By default, owners have this permission.
You can prevent your clanmates from calling/attacking until a specified time in war.
The attackers being held should show a ✋ emoji with the !wm lineup command. However, you can get more details such as time ranges and if both or next attack is held with the following command: