W L T 6

WarMatch.Us Changelog

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  • Internal discord debugging tweaks


  • Anyone in your channel can !wm refresh the latest members from game API
  • New profile image artwork to match updated artwork in game (thanks flipped)
  • Moved miners up in the profile to be with the other elixir troops (Stacey and flipped)


  • Fix issue with API due to santa suprise and ice wizard showing in profile
  • Fix !wm log 3* not finding the call for user
  • Tweak !wm march to only show marching orders for users who haven't attacked (thx flipped)
  • Tweak !wm march to highlight your own marching orders (thx flipped)


  • Exporting member stats now includes the member tag
  • New export attacks feature under clan setup -> export
  • Sort join member list by name, and can search by typing (thanks flipped)
  • Fix issue with !wm 25v25 drafting two wars (thanks apmfmm)
  • Fix issue with clan member stats not showing when clicking stats on menu
  • Bot is now better at telling you when you don't have permission to do something
  • Fix issue with !wm list idle (thanks nkryptic and Stacey)
  • More aggressive matching when there are members with the same name (thanks flipped)
  • Fix issue with batch attack edit screen when removing/changing attacks (thanks everyone)
  • Fix marching orders when you rearrange lineup (thanks Stacey)


  • New !wm list idle to see who hasn't warred in a while
  • New line messenger login support


  • Fix bug with releasing village
  • Fix bug with match lineup (thanks Stacey)


  • Fix lineup when people respond in and then respond out to match poll (thanks Stacey)
  • Fix edit button on lineup (thanks Stacey)
  • You can now release your own member (thanks monkeyfast)
  • Update !wm profile to be more readable and include strikes (thanks Mike and flipped)


  • Don't allow attacks to be logged during war prep (thanks gwp)
  • New setting so each clan can choose default member view (thanks Stacey)
  • New setting to change default strike length (thanks flipped)
  • New setting to choose default affiliation so you can make new members automatically show as tryout
  • For !wm status we now show destruction and attacks used for both sides (thanks nkryptic)
  • Fix issue with syncing attacks (thanks flipped)
  • Add a notes input for each match
  • Improve announcement for when match polling begins
  • New announcement option to announce calendar (thanks flipped)
  • Fix a bug around match code when using !wm dec22 in polling command (thanks Stacey)


  • If other side deletes an attack that was imported, then it is now deleted locally as well (depending on sync mode)
  • You can fix an attack that was synced and it shouldn't get overwritten
  • Now show warden and gold weight on marching lineups (thanks Stacey)
  • Announce when polls are opened for a scheduled match


  • Fix issue when syncing wars and it causes a problem on the other side
  • Move suggestions to a dedicated page
  • Don't include friendly wars when calculating clan record


  • Fix issue with loading warden level
  • Fix issue with showing active wars on dashboard
  • Fix issue with responding to poll via bot using village tag
  • Fix issue with drafting a new match and existing code is used


  • Fix issue with claiming new clans (thanks OpTiC NaDeSHOT)
  • Fix issue when member list is refreshed
  • Fix issue when refreshing a profile (thank flippedcracker)
  • New !wm wars for members to see their active wars
  • New !wm calendar to list scheduled matches
  • New !wm nov5 in poll response command
  • New !wm nov5 lineup to see who is included in a scheduled match lineup
  • We no longer allow calls on bases already 3-starred (thanks mike)

2016-Nov-3 (Hotfix)

  • Refresh button added to clan member profile (thanks flippedcracker)
  • Easier account login debugging for admins (thanks flippedcracker)
  • Fix so you can unselect create lineup and another issue on match respond screen (thanks flippedcracker)
  • Fix matches screen when you aren't logged in
  • Fix type on match edit screen (thanks Stacey)


Please note the following features are planned for a future release:
  • Bot commands for polling/matching
  • Family and friends support for polling/matching
  • New clan calendar tab where you can schedule wars and poll members to opt-in or opt-out
  • When reponding to a poll, members can set and verify their weight is up to date
  • New match screen to manage lineup, view stats, and friendly/arranged war requests
  • New public friendly/arrangement listing to find and request a war match
  • You can now refresh data from supercell API via !wm refresh
  • YAY! We now import townhall and profile data from supercell API
  • Fix removing members from war lineup on both sides (thanks Kermit/others)
  • When editing enemy lineup, they include townhall and hero levels automatically
  • New active wars overview, useful for players with multiple villages in multiple war


  • Tweaked top matches, top clans, top members and cached data
  • The member list should now be updated when trying to claim or join a clan (thanks TreyS of Reddit Raiders)
  • Drafting a new war should be faster
  • Fix quick draft losing battle/prep hours and type (thanks Interrupt)

2016-Oct-14 (Hotfix)

  • Fix !wm cancel rank (thanks Mike and BoomB)
  • The !wm kudos no longer shows defends unless 50% defended (thanks Mike)
  • Fix the None of your villages were found in this war with the bot (thanks everyone)


  • Fix max giant level, update wiz/baby dragon levels (thanks Leonidas)
  • Fix (to allow) blank chat bot agent prefix (thanks Insom)
  • Fix issue drafting a war when a newish clan (thanks gwp)
  • Fix max description length under clan settings (thanks flippedcracker)
  • New support for marking wars as "Random", "Arranged", or "Friendly"
  • New support for prep hours and battle hours
  • Fix for cancelling calls - please test (thanks everyone)


  • Fix war sync (thanks Leeroy and Ninja Muffins)
  • Fix initial setup screen when searching by name
  • Congrats flippedcracker for joining the admin team, we appreciate all he has done
  • Lineup defaults to last lineup of the same versus as long as it isn't too old, otherwise uses prediction algorithm (thanks Interrupt)
  • Primary village support! You can now choose your primary village and easily switch between them with !wm primary #TAG (thanks everyone and Kermit)


  • Updated !wm kudos based on feedback (thanks everyone)
  • Log war screen is now mobile friendly
  • Fix quick code for bully and unfair attacks (thanks Kermit)
  • Fix clan member stats, better show based on fair attacks and fair wars (thanks AllenN NW)


  • Warmatch.us now supports HTTP secure connections over SSL
  • Fixed bug with GroupMe login due to switching to HTTPS (Allen NW)
  • Update discord chat links to take directly to support channel (thanks Insom)
  • New !wm kudos mockup to show top offensive and defensive performers in war, feedback appreciated
  • Fixed deleted members coming back into member list (thanks Stacey)
  • Fix enemy lookup defaulting to manual mode, you should only need manual mode if the supercell API is down (thanks everyone)
  • Some of the edit screens should look better on mobile
  • Add new symbol (fist) for bully attacks
  • Fix attack type selection when editing existing attack

2016-Sept-24 (Quickfix)

  • Fixed bug with showing attacks left on !wm lineup (thanks BoomB and Wayward)
  • Fixed bug where bases without calls are showing for !wm calls(thanks Wayward)
  • Updated GroupMe client key, so hopefully direct GroupMe logins are working


  • Fixed a bug with clan member stats displaying (thanks Shanewjj)
  • You can now login to the website directly with GroupMe login
  • Fix member tag conflict when trying to claim clan (thanks Prizzle 416)
  • Updated !wm lineup to show # of attacks left (thanks everyone)
  • Updated !wm calls to filter to just called bases (thanks Interrupt)
  • If call stacking is allowed, we list all callers (thanks Insom)


  • Updated API support to include player tags, this should greatly improve user experience for clan families
  • We try to update existing member's temporary tag to actual tag if you have a unique name in your clan
  • Claiming a clan will automatically bring in existing users (and profiles) based on tag, so they won't have to claim again
  • Your profile will now automatically follow you when you move between clans (based on in-game village tag), however your score is clan specific
  • New !wm lineup for showing your own lineup in current war (thanks Shane J.)
  • New bully and generic unfair attack types so we can distinguish between fair and unfair attacks for scoring purposes
  • Re-worked scoring system, now calculates stats based on last 10 "fair" wars, or wars where both attacks were fair
  • Improved 3-star rates, fresh, and cleanup stats now calculated on last 20 "fair" attacks
  • New warmatch discord chat for support, suggestions, update chat, etc. (thanks Insom, Fawkes, flippedcracker)


  • Fixed a bug with wmbot !wm identify when you have already logged in with another account (thanks Leroy Jenkins)
  • It is now easier to select the clan on both the village setup screen and war edit screens
  • You can now have lineup and attack data sync'd automatically from the enemy clan if they are also using warmatch (thanks noble hero and north watchers)
  • Early support for custom bot command prefixes other than !wm
  • You can now name a bot agent so you can distinguish between multiple agents in multiple rooms
  • You can now delete a bot agent


  • Fixed a bug with wmbot activate for discord
  • You can now link additional logins from your account page
  • You can now unlink logins as well


  • Add war whoops support for shoutouts when players net a 3-star, under clan settings
  • You can now !wm march 9 to list marching orders for specific town hall levels
  • You can now update your profile from the bot, see QuickCodes for more info (thanks flippedcracker)


  • Updated !wm list weight to include royal levels (thanks Insom)
  • Changed discord max character limit from 1000 to 2000 (thanks Insom)
  • Added support to totally disable call stacking, set permission to "None"
  • Fixed !wm login (thanks Doom)
  • Added note to !wm status to explain it isn't real-time API data (thanks NH clan)


  • Added support for Discord logins
  • Added support for Discord bots
  • You can now have multiple bots per clan


  • Fix some levels of troops (thanks flippedcracker)
  • New merge two members option under clan setup (thanks BumbleD)
  • Attempt to fix cancel call from wmbot


  • Fix logging of scouts as regular attacks
  • Members can now see their own stats regardless of clan permissions


  • Fix cookie so users don't have logout and login to fix permission issues hopefully (thanks everyone)
  • Fix max clan level to 14


  • Fix logging scouts via quick code both mods and leads (thanks ACN, dflo, insome)
  • Fix freeze spell level for TH10/11, fix hound selection (thanks flippedcracker)
  • You can now cancel a call by enemy rank using the !wm cancel <rank>
  • Permissions can now be controlled at a granular level from clan setup tab
  • By default, we are now hiding hit-rates, recent enemy names, and a clan member weight and data details
  • War rules are now controlled by permissions, for example there is a call stacking permission
  • Fix a few of the profile max levels, let me know if you still see issues


  • Fix !wm bases command
  • Added link to war when doing !wm status command
  • Fixed number of available attacks when doing !wm status command
  • Added login reminder message to always use the same account when logging in (thanks RJ)
  • Fixed bowlers as it was automatically using level of lava hounds (Leonidas)


  • Fix error message when calling a base already called by someone else
  • Added new baby dragons, miners, clone spell, and skele spell to profile
  • Increased max level of loons and hounds for TH11
  • Added new !wm bases command to show bases and any calls on them
  • Fixed link from strikes list (thanks dflo and adrian)


  • Fix alt name missing when editing member profile
  • !wm list strikes command now shows number of strikes
  • Improved clan member filter
  • Improve matching by name and alt (nick) name
  • Call stacking rule now enforced via quickcode and bot command
  • Call period fixed when calls are from bot command (needs testing)
  • Fix showing percentage for !wm list fresh and !wm list clean


  • Fix line error on attacks batch edit (thanks somebody else)
  • !wm list commands now only show top 10 when listing score stats
  • Update !wm status to show 3 stars and TH level breakdown


  • Bot users no longer have to login to warmatch prior to !wm identify
  • Bot users can now login to website by using the !wm login command


  • Users or leaders can now release the village from the account that claimed it under the clan member page setup tab
  • Updated FAQ
  • Added !wm call and !wm cancel commands to bot


  • Add !wm open bot command to find open bases
  • Improve message when logging attacks and making calls


  • Updated identify command and added unclaim command to GroupMe bot (thanks fatty)
  • Fix jump spell max level (thanks joel)
  • Now mods can also mark attacks as scouts and hopefully fix quickcode for scout (thanks sis and flippedcracker)
  • New default command to provide link to active war (thanks Alckiebot)
  • Fix bot quick codes so they are actually working (thanks sis)


  • Fix quick max levels for some of the town hall levels (thanks flippedcracker)
  • Added extra choices to call hours (thanks insom)
  • Added a GroupMe bot so you can get info and have people make calls and log attacks from the war room (thanks fatty and alckie)


  • When no current war, just redirect to clan page (thanks siscim)
  • Added download CSV with clan statistics under clan setup tab (thanks ryan)


  • Fix scout option showing on attack/defend create from attacks tab (thanks siscim)
  • Added quickcode for logging scouts
  • Fix war stats refresh when deleting attack (thanks zam)
  • Changed defensive miss rate to defensive strength, which has higher values for defending more hits
  • Add menu for quickly maxing troop levels (thanks timgon)
  • Add new clan member setup screen where you can put public and private notes
  • Add default marching orders for individual clan members which has higher priority over war defaults
  • We now only show top clans that are actively warring
  • Fix for deleting inactive clan members


  • Only show normal members affiliated with clan (hide guest, tryout, on-break)
  • Fix deleting members that are inactive and have no wars logged
  • Fix to support partial updates to profile using quick code (^)
  • Add bowler to profile, update levels for hogs, valks, goblins
  • Remove 35v35 and 45v45 from quick menu
  • Add menu for quickly maxing profile levels (in progress)
  • Leads can mark attacks as scouts to exclude a member from being scored (quickcode coming soon)
  • New nick name support for when members have the same name
  • Fix leads able to edit member names (not recommended)


  • Fix max level of grand warden to 20
  • Fix quick code for updating enemy town hall levels (again?)
  • Fix claiming clans that don't have a location (again?)
  • Start adding support for scout attacks


  • Fix quick code for updating range of enemy townhalls (thx dflo)
  • Fix update of marching orders for all members (thx dflo)
  • Fix spaces quick code in marching orders(!) and cc troops(*) (thx siscim)
  • Added new war rule to allow members to edit enemy members (req by titan)
  • Added new clan management features: new guest, tryout, on break, and family designations
  • Added new clan member attack stats
    • Choose last 10, 20 (10 war score), 30, 40, or 50 attacks
    • Shows detailed attack breakdown by townhall level


  • Fix some permissions issues (call on behalf) with the new war rules
  • Fix API outbound IP not recognized
  • Fix missed attacks count to only look at logged wars (thx love)


  • New clan member filters to show active members by
    • 3-star rate
    • Fresh 3-stars
    • Cleanup 3-stars
  • New war rules to allow
    • Stacked calls
    • Only lead/mods to make calls
    • Only lead/mods to log attacks
  • New 3-star, fresh, and cleanup rates on clan member stats
  • We are now using official API for clan data


  • New quick code for updating range of town hall levels on enemy lineup
  • Fixed refresh of war header stats when war attack logged
  • Fixed issue when a new clan has no location set in-game


  • Active war members now show members in active wars or who have participation over the last 10 wars
  • Fixed input of destruction and new star rate when using decimals
  • For clans with no wars logged, we now show all members by name rather than just new members


  • # is now optional when searching tags


  • Fixed streak calculation
  • Fixed stats calculation being one war behind
  • Many dependency updates (please report if you see issues)


  • Fixed war filter menu on clan member page (all and sixers now working)
  • Current and past wars now show score rather than versus in header
  • Fixed an issue logging really old wars
  • Clan score and stats is now based on last 10 wars
  • Clan stats now include current and longest streak statistic
  • Fixed missed attacks stat
  • New menus to support arranged wars (some menu items still disabled)
  • New notify strike from the war menu


  • New activate button on war setup screen to easily activate war
  • Unknown spots in war lineup now show as red
  • Links in marching orders are now clickable
  • Changed wording "Exit (deactivate)" to "Leave (deactivate)"
  • New message on war setup when lineup isn't ready
  • Quick draft menu moved to main wars list to reduce clicks
  • Wars that are quick drafted now have entry form for quickly following up after searching completes
  • When entering enemy tag, you don't need to proactively push the search button prior to save


  • Added quick war option when drafting a new war
  • New quick code for when searching random match (25v = draft new 25 vs 25 war)


  • Added TH11 to quick enemy menu
  • Reduced number of progress bars animating (better battery life for mobile users)


  • Added Facebook login support


  • Added Twitter login support
  • In-game clan data is now refreshed periodically


  • Strikes link fixed
  • Strikes updated to newer dropdown style
  • Strikes now expire


  • Fixed quick codes on war lineup edits


  • Tweaked quick code on war lineups to allow parenthesis (unless it the first character is a token)


  • On enemy lineup, townhall level will automatically apply to all ranks below until next townhall level is specified